How to Build a Gold Farm in the Nether in Minecraft
Complete tutorial for building a Nether-based gold farm using zombified piglins in Minecraft 1.21+ Java Edition. Covers portal designs, aggro mechanics, and rates of 1,000+ gold per hour.
Gold is used for powered rails, golden apples, netherite ingots, bartering with piglins, and gilded blackstone crafting. A Nether-based gold farm produces gold at extreme rates by killing zombified piglins. These mobs spawn everywhere in the Nether's nether wastes biome and can be funneled into kill chambers for massive output. This guide covers the full build process.
Why build a gold farm in the Nether?
- Produces 1,000+ gold ingots per hour with a large design.
- Zombified piglins also drop golden swords and XP when killed by a player.
- Gold is needed for golden apples (healing/PvP), powered rails, and piglin bartering.
- Nether-based designs outperform overworld portal farms by 5 to 10 times.
How zombified piglin spawning works
Zombified piglins spawn on nether wastes biome blocks (netherrack, nether bricks, soul sand in nether wastes) at any light level. They make up a large percentage of the Nether's mob cap. By building a large spawning platform in a nether wastes biome and removing all other spawnable surfaces within 128 blocks, you funnel the entire mob cap into your farm.
Zombified piglins spawn naturally in the Nether in nether wastes biomes. However, they also spawn on Nether portal blocks in the Overworld. Any obsidian-framed portal that is lit has a small chance each game tick to spawn a zombified piglin on one of its portal blocks. This Overworld spawning ignores the hostile mob cap, meaning you can stack hundreds of portals and get spawn rates far beyond what any Nether-based farm achieves.
Materials list
| Item | Quantity | Notes |
|---|---|---|
| Building blocks | 5,000+ | For spawning platforms and perimeter |
| Slabs | 2,000+ | Spawn-proofing surrounding area |
| Magma blocks | varies | Zombified piglins pathfind to magma blocks, alternative kill method |
| Turtle eggs | 4+ | Zombified piglins are attracted to turtle eggs and try to stomp them |
| Trapdoors | varies | Path control |
| Hoppers | 20+ | Collection |
| Chests | 10+ | Storage |
| Looting III sword | 1 | For player-kill XP and increased gold drops |
Step-by-step build instructions
Step 1: Find a nether wastes biome
The nether wastes is the classic red netherrack biome. Zombified piglins spawn here abundantly. Avoid crimson forests (hoglin spawns), warped forests (enderman spawns), soul sand valleys (skeletons), and basalt deltas (magma cubes).
Step 2: Choose a Y level
Build the farm at Y=240 or higher in the Nether. This puts you above the nether ceiling, eliminating almost all other spawnable surfaces within 128 blocks. If you cannot build above the ceiling (some servers block it), build at any Y level but spawn-proof a 128-block radius around the farm.
Step 3: Build spawning platforms
Create large flat platforms (at least 21x21 blocks each). Stack 4 to 8 platforms vertically, 4 blocks apart. These are the surfaces where zombified piglins spawn. The more platform area you have, the higher your spawn rate.
Side view (stacked platforms):
[PLATFORM 4]
(4 blocks gap)
[PLATFORM 3]
(4 blocks gap)
[PLATFORM 2]
(4 blocks gap)
[PLATFORM 1]
|
[DROP SHAFT to kill zone]
Step 4: Add turtle eggs as lure
Place turtle eggs on the edges of each platform near the drop shafts. All hostile mobs, including zombified piglins, pathfind toward turtle eggs and attempt to stomp them. This makes the piglins walk toward the edge and fall off. Protect the eggs with trapdoors or place them on blocks that the mobs cannot reach (they still pathfind toward them).
Step 5: Create drop shafts
Cut holes in each platform around the turtle egg positions. Piglins walk toward the eggs, fall through the hole, and drop to the kill zone below. The fall should be 23 blocks (leaves mobs at half a heart for a one-hit kill) or 24+ blocks (kills on impact, but you lose XP).
Step 6: Build the kill zone
At the bottom of the drop shafts, create a collection area. For XP farming, make the drop 23 blocks so piglins survive with minimal health, then kill them with a Looting III sword. For AFK gold farming, increase the drop to 24+ blocks for instant death, and collect items with hoppers.
Step 7: Install collection system
Place hoppers covering the floor of the kill zone, feeding into chests. Gold nuggets (the primary drop) stack to 64, so you need substantial chest storage for long AFK sessions. Gold nuggets combine: 9 nuggets = 1 gold ingot.
Aggro mechanics
Zombified piglins are passive until one is attacked. When you hit one, all zombified piglins within 40 blocks become aggressive for 20 to 40 seconds. In the kill zone, hitting one piglin aggros the others, making them crowd toward you. This does not affect spawning but does make manual killing more efficient since they bunch up for sweeping attacks.
Drop rates
| Drop | Rate | With Looting III |
|---|---|---|
| Gold nuggets | 0 to 1 per kill | 0 to 4 per kill |
| Rotten flesh | 0 to 1 per kill | 0 to 4 per kill |
| Gold ingot (rare) | 2.5% chance | 5.5% chance |
| Golden sword | 8.5% chance | 11.5% chance |
| XP (player kill only) | 5 per kill | 5 per kill |
Common mistakes
- Not spawn-proofing the surrounding area. If other surfaces exist within 128 blocks, mobs spawn there instead of your farm. Slab or light every block in range for maximum rates.
- Wrong biome. Zombified piglins only spawn in nether wastes. If your platform extends into a crimson or warped forest biome, those portions spawn different mobs. Check biome boundaries with F3.
- Turtle eggs breaking. If piglins can actually reach and stomp the eggs, the eggs break. Place eggs on blocks the piglins cannot stand on (behind a 1-block gap) or use observer-powered egg replacements.
- Drop height wrong. 22 blocks leaves too much health. 24+ blocks kills on impact (no XP). For manual farming, use exactly 23 blocks.
- Building below the Nether ceiling. The natural Nether terrain is full of spawnable netherrack. If you build at Y=50, you must spawn-proof thousands of blocks of cave surface. Building above Y=128 (the ceiling) avoids this.
Design overview
The Overworld portal gold farm consists of:
- A large array of Nether portals built in a grid pattern.
- Turtle egg aggro to lure zombified piglins off the portals.
- Water streams or entity cramming to funnel piglins to a kill zone.
- A player AFK spot within range of the portals.
Step 1, Build the portal array
Each Nether portal must be at least 4 blocks wide and 5 blocks tall (the minimum frame size). Build portals in rows, sharing obsidian walls between adjacent portals to save material. A standard farm uses 24 to 32 portals arranged in two rows of 12 to 16, back to back. Each portal is separated by one block of air so piglins can walk out.
Light every portal with flint and steel. You need to light each one individually since adjacent portals do not auto-ignite each other. Building at y = 200+ in the Overworld reduces interference from natural cave spawns below.
Step 2, Zombie piglin aggro with turtle eggs
Zombified piglins pathfind toward turtle eggs and attempt to stomp them. Place turtle eggs on a block in the center of the portal array, surrounded by trapdoors so the piglins walk off an edge toward the egg but fall into a collection system below.
Getting turtle eggs requires finding a beach biome with turtles. Breed two turtles with seagrass and wait for the pregnant turtle to lay eggs on its home beach. Mine the eggs with a Silk Touch pickaxe, without Silk Touch they break and drop nothing.
Step 3, Collection and kill system
Below the portal array, build a funnel of water streams that push piglins toward a central kill chamber. Two designs work well:
Fall damage plus sweeping edge
Drop piglins 22 blocks so they land with low health. Stand at the bottom with a Looting III sword and kill them with sweeping attacks. This gives maximum gold nugget and ingot drops because Looting affects drop rates. Each piglin drops 0 to 1 gold ingots and 0 to 1 gold nuggets, boosted by Looting.
Entity cramming (fully AFK)
Funnel piglins into a 1x1 space. When more than 24 entities occupy the same block, they begin taking suffocation damage. Drops fall into hoppers below. This method runs while you AFK but produces fewer drops per piglin since there is no Looting bonus.
Step 4, AFK platform
The player must stay within 128 blocks of the portal array for spawning to occur. Build an AFK platform above or beside the farm at the correct distance. On Java Edition, ensure you are not standing too close (within the portal frame), or the game may try to teleport you to the Nether.
Expected rates
A 24-portal farm produces roughly 300 to 400 gold ingots per hour with entity cramming. With Looting III manual kills, rates climb to 600+ ingots per hour. Larger farms with 48+ portals can exceed 1,000 ingots per hour on Java Edition. Bedrock Edition rates are lower because portal spawning mechanics differ slightly.
XP output
Gold farms are also among the best XP farms in the game when using manual kills. Zombified piglins drop 5 XP each, and with hundreds dying per hour, you can go from level 0 to level 30 in a few minutes. This makes the farm ideal for enchanting sessions.
Important notes
- Aggro chain, when you hit one zombified piglin, all nearby piglins aggro onto you. In a gold farm, this is fine because they all funnel to the kill chamber. But if you accidentally hit one outside the farm, every piglin in a 40-block radius attacks.
- Sound, large portal arrays produce constant portal ambient sound. Build the AFK spot at least 15 blocks away or the noise becomes overwhelming.
- Lag, hundreds of entities can cause TPS drops on weaker hardware. Use entity cramming or fall damage to keep alive mob counts low.
- Overworld portal linking, if your gold farm portals link to existing Nether portals, piglins may wander through. Block the Nether side of each portal with obsidian or build the farm far from any Nether-side base.
Using the gold
Gold from the farm feeds several systems:
- Bartering, trade gold ingots with piglins for ender pearls, fire resistance potions, string, gravel, obsidian and more.
- Powered rails, six gold ingots per 16 rails. Large rail networks eat thousands of ingots.
- Golden apples, eight gold ingots each. Essential for curing zombie villagers for discounted trades.
- Beacon pyramids, a full four-tier pyramid needs 164 blocks. At nine ingots per block, that is 1,476 gold ingots.
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Frequently asked questions
How do I get above the Nether ceiling?
Use an ender pearl through bedrock, a ladder-and-trapdoor trick, or a piston-based ceiling breaker. These methods work in vanilla 1.21. Some servers patch ceiling access, so verify before building.
Can I combine this with XP farming?
Yes. Use a 23-block drop (half-heart survival) and kill piglins with a Looting III sword. You get both gold drops and 5 XP per kill. With Sweeping Edge, you can hit multiple piglins per swing.
How does this compare to an overworld portal gold farm?
Nether-based farms are faster. Portal farms rely on zombified piglins spawning inside nether portals in the Overworld, which is limited by portal count and tick rate. Nether-native farms use the full Nether mob cap and produce 5 to 10 times more gold.
What do I do with all the rotten flesh?
Trade it with cleric villagers. A master cleric buys 32 rotten flesh for 1 emerald. With a large gold farm, you accumulate thousands of rotten flesh, which converts to hundreds of emeralds.
Questions about Build a Gold Farm in the Nether
What exactly is Build a Gold Farm in the Nether doing here?
Gold is used for powered rails, golden apples, netherite ingots, bartering with piglins, and gilded blackstone crafting.
What are the numbers behind Build a Gold Farm in the Nether?
By building a large spawning platform in a nether wastes biome and removing all other spawnable surfaces within 128 blocks, you funnel the entire mob cap into your farm.
What separates the options in Build a Gold Farm in the Nether?
For Building blocks, the table on this page lists Quantity: 5,000+, Notes: For spawning platforms and perimeter.
What goes wrong with Build a Gold Farm in the Nether?
Avoid crimson forests (hoglin spawns), warped forests (enderman spawns), soul sand valleys (skeletons), and basalt deltas (magma cubes).

Blocks and items in this guide
All 8 of these are named in the Build a Gold Farm in the Nether guide above, starting with Flint And Steel. Look them up in the item database.
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