Survive the Trial Chamber
Trial chambers are the toughest scripted fight in 1.21: copper-lit rooms packed with trial spawners, a hopping Breeze, and locked vaults that only open with trial keys. Rush in and the spawners stack mobs until you drown.
Below: how to wake spawners one wave at a time, dodge wind charges, and turn the mace + wind charge combo into a 30-damage slam that clears rooms fast.
The combo that defines this fight: hold a wind charge, look straight down, and throw it at your feet. The burst launches you several blocks up. While airborne, fall onto a mob with the mace.
Damage scales with fall distance and stacks of Density: a single launch-and-slam reaches 30+ damage, enough to one-shot Breezes, zombies, and most chamber mobs. Land the slam, grab the wind charge cooldown, repeat. Keep Feather Falling on your boots so botched launches do not hurt you.
What comes out of a trial spawner
A trial chamber sends the same familiar mobs at you in a room built to make them worse. The chamber's own resident, the breeze, carries thirty health and hits for three, which is nothing: it is there to move you into the pits rather than to wear you down.
| Mob | Health | Hit damage | Movement speed | Follow range | XP |
|---|---|---|---|---|---|
| Breeze | 30 | 3 | 0.63 | 24 | 10 |
| Spider | 16 | 2 | 0.3 | 16 | 5 |
| Zombie | 20 | 3 | 0.23 | 35 | 5 |
| Skeleton | 20 | 2 | 0.25 | 16 | 5 |
| Slime | 16 | 4 | 0.6 | 16 | query.last_hit_by_player ? query.variant : 0 |
Quick answers
+What is the best weapon for a trial chamber?
+How do I beat the Breeze?
+How many trial keys do I need?
+Can I disable a trial spawner?
+What does Bad Omen do in a trial chamber?
+What gear should I bring?
+How tough is a breeze?
+What should I bring into a trial chamber?
Blocks and items in this guide
All 8 of these are named in the guide above, starting with Ominous Trial Key. Look them up in the item database.