Skip to main content
← All Guides
Plugin Comparisons · 4 min read

ChunkBuster vs ChunkLoaderPlus

Detailed comparison of ChunkBuster and ChunkLoaderPlus for Minecraft servers, covering chunk clearing, chunk loading, performance impact, and ideal use cases for factions and skyblock.

Chunk management plugins solve two very different problems. ChunkBuster lets players instantly clear entire chunks of blocks, typically used on factions or skyblock servers for base raiding or island resets. ChunkLoaderPlus keeps chunks ticked when no player is nearby, useful for farms and redstone machines. Despite their similar names, the chunkbuster vs chunkloaderplus choice depends entirely on what your server needs.

What ChunkBuster does

ChunkBuster provides an item (usually a placeable block) that, when placed, removes every block in a 16x16 chunk column from build height down to bedrock. Factions servers use it to clear enemy bases quickly. Skyblock servers use it to wipe islands for recycling. The plugin processes block removal in batches to avoid crashing the server, but a busy factions map with ten simultaneous chunk busts will still spike resource usage.

What ChunkLoaderPlus does

ChunkLoaderPlus forces the server to keep specific chunks loaded and ticking even when no player is within simulation distance. This means crop farms, mob grinders, and redstone clocks continue to operate while the chunk owner is offline or in another dimension. The server treats the loaded chunk as if a player were standing in it.

Comparison table

FeatureChunkBusterChunkLoaderPlus
Primary functionInstant chunk clearingPersistent chunk loading
Typical server typeFactions, SkyblockSMP, Skyblock, Towny
Performance costBurst (during clear)Continuous (per loaded chunk)
Player interactionPlace item to triggerCommand or block placement
Economy integrationSold in shops or cratesOften limited by rank or tokens

Performance considerations

ChunkBuster creates a short spike when processing a clear, usually lasting 1 to 5 seconds depending on world height. ChunkLoaderPlus imposes a continuous cost because every loaded chunk adds to the server's tick workload. Allowing unlimited chunk loaders will degrade TPS over time. We recommend capping loaded chunks per player at 2 to 4 and monitoring TPS weekly. If your server already struggles with entity counts, adding persistent chunk loading will make it worse.

Can you run both?

Yes. They serve different purposes and do not conflict. A factions server might sell ChunkBuster items in crates while offering ChunkLoaderPlus as a donor perk for keeping grinders active. The chunkbuster vs chunkloaderplus decision is not either-or, it is about which problems your players actually face.

Our recommendation

Install ChunkBuster if your game mode involves clearing large areas (factions raiding, island resets). Install ChunkLoaderPlus if players need farms running while offline. For servers that need both, the chunkbuster vs chunkloaderplus answer is simple: cap chunk loaders tightly and sell chunk busters through your in-game economy to create a healthy sink.

See plugins in action: Astroworld MC, IP play.astroworldmc.com, Java + Bedrock.

Related Tools & Resources

🔧

Minecraft Tools

Calculators, generators & server tools

🧱

Item Database

Browse all Minecraft items, stats & recipes

⚒️

Crafting Recipes

Visual crafting guides for every recipe