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Minecraft Plugin & Economy Guides

Turn a vanilla box into a real server. These guides cover the must-have plugins and how to configure them, server economies and ranks, Discord integration, events and minigames, and how to monetize without breaking Mojang's rules.

166 guides1.21 Java & Bedrock
Showing 166 of 166 guides
Best Minecraft Economy PluginsThe strongest economy plugins for Minecraft servers in 2026, Vault, EssentialsX Economy, CMI, ShopGUIPlus, AuctionHouse compared.Read guideBest Minecraft PvP PluginsTop PvP plugins for Minecraft servers in 2026, CombatLogX, OldCombatMechanics, KitPvP, BattleArena, KOTH and more compared.Read guideHow to Install MythicMobsInstall and configure MythicMobs on your Paper or Spigot server, first custom mob, drops, abilities and spawners explained step by step.Read guideHow to Create Custom Enchants in MinecraftAdd custom enchants to your Minecraft server, EcoEnchants, AdvancedEnchantments and Skript approaches compared with examples.Read guideHow to Protect Builds with WorldGuardUse WorldGuard regions to protect spawns, builds, and player areas, selection, flags, members and the most useful flag presets.Read guideMinecraft Multiverse TutorialUse Multiverse-Core to run multiple worlds on one Minecraft server, create, import, link portals, and per-world game rules.Read guideHow to Set Up DiscordSRVConnect your Minecraft server to Discord with DiscordSRV, bot setup, channel linking, account linking, console relay and tips.Read guideMinecraft Citizens NPC TutorialCreate custom NPCs with Citizens, spawn NPCs, give them skins, click commands, paths and shops with the Citizens plugin.Read guideHow to Add Custom Items to MinecraftAdd custom items to your Minecraft server with ItemsAdder, Oraxen or MMOItems, models, textures, recipes and balance.Read guideHow to Set Up PAPI (PlaceholderAPI)Install PlaceholderAPI on your Minecraft server, add expansions, and use placeholders in chat, scoreboards and GUIs.Read guideMinecraft CoreProtect Rollback GuideUse CoreProtect to log every block action and roll back grief on your Minecraft server, install, lookup, rollback and tips.Read guideHow to Add Custom Bosses to MinecraftDesign and build custom bosses on your Minecraft server with MythicMobs, phases, abilities, drops, models and arenas.Read guideHow to Make a Crate System in MinecraftBuild a crate and key system on your Minecraft server with CrazyCrates or ExcellentCrates, keys, animations, drops and rewards.Read guideBest Minecraft Farms for Money on Economy ServersThe most profitable Minecraft farms for server economies. Iron farms, gold farms, raid farms and villager trading halls that generate consistent income.Read guideBest Minecraft Villager Trades Worth UnlockingThe most valuable villager trades in Minecraft. Librarian enchanted books, weaponsmith diamond gear, farmer emerald trades and more for maximum profit.Read guideHow to Host an RLCraft ServerComplete guide to hosting an RLCraft server, Forge 1.12.2 setup, Java 8 requirement, RAM allocation, Lycanites config, and performance tuning for lag-free play.Read guideHow to Host All The Mods 10 (ATM10) ServerStep-by-step guide to hosting an ATM10 server, NeoForge setup, Java 21, RAM sizing, world pre-generation, and fixing common ATM10 crashes.Read guideHow to Host a Pixelmon ServerFull guide to hosting a Pixelmon server, Forge setup, RAM sizing, spawn rate config, shiny rates, legendary timers, and performance tuning tips.Read guideHow to Host a Create Mod ServerGuide to hosting a Create mod server, Forge or Fabric setup, CPU requirements for contraptions, RAM sizing, tick optimization, and popular Create addons.Read guideHow to Host a Better MC ServerComplete guide to hosting a Better MC server, Forge or Fabric edition setup, Terralith worldgen, RAM requirements, and performance tuning for this vanilla+ modpack.Read guideHow to Monetize Your Minecraft Server (EULA Compliant)A complete guide to earning revenue from your Minecraft server without breaking Mojang's EULA. Covers cosmetic ranks, crates, Tebex setup, pricing strategies, chargebacks and taxes.Read guideHow to Set Up a Tebex (Buycraft) StoreStep-by-step guide to setting up a Tebex webstore for your Minecraft server. Covers plugin installation, packages, payment methods, coupons, subscriptions and store customization.Read guideHow to Create Ranks That Players Actually Want to BuyDesign EULA-compliant Minecraft server ranks that sell. Covers tier psychology, perk selection, prefix styling, pricing, and integration with LuckPerms, Vault and Discord.Read guideBest Minecraft Server Plugins 2026, Top 50 ListThe 50 best Minecraft server plugins in 2026, organized by category. Covers essentials, protection, chat, economy, fun, performance, admin, PvP, crossplay and more.Read guideHow to Set Up ChestShop, Player-to-Player Shops GuideComplete guide to installing and configuring ChestShop for player-run sign-based shops on your Minecraft server, including Vault integration and anti-theft protection.Read guideHow to Set Up ShopGUI+, Admin Shops Complete GuideStep-by-step guide to installing, configuring, and optimizing ShopGUI+ for admin-run GUI shops on your Minecraft server with Vault and PlaceholderAPI integration.Read guideHow to Balance Your Minecraft Server EconomyComplete guide to preventing inflation, setting fair prices, calibrating money faucets and sinks, and keeping your Minecraft server economy healthy long term.Read guideHow to Set Up Auction House on Your Minecraft ServerComplete guide to installing and configuring an Auction House plugin for player-to-player marketplace trading on your Minecraft server.Read guideHow to Switch from SQLite to MySQL on Your Minecraft ServerMigrate your Minecraft server from SQLite to MySQL or MariaDB. Step-by-step for LuckPerms, CoreProtect, LiteBans, EssentialsX, with connection pooling and troubleshooting.Read guideHow to Set Up Redis for Cross-Server DataInstall and configure Redis for cross-server player data, messaging, and proxy-level syncing. Covers RedisBungee, RedisChat, pub/sub, security and performance.Read guideHow to Set Up a KOTH (King of the Hill) EventLearn how to set up a King of the Hill event on your Minecraft server with capture zones, scheduled events, rewards and leaderboards.Read guideHow to Set Up a DropParty PluginLearn how to set up drop party events on your Minecraft server with scheduled item drops, fireworks effects and milestone rewards.Read guideHow to Run a Build Competition on Your ServerLearn how to run build competitions on your Minecraft server with plot setup, judging criteria, voting systems and prizes.Read guideHow to Set Up Treasure Hunt EventsLearn how to set up treasure hunt events on your Minecraft server with hidden chests, clue systems, time limits and seasonal hunts.Read guideHow to Create a Capture The Flag MinigameLearn how to create a Capture The Flag minigame on your Minecraft server with arena setup, team spawns, flag mechanics and scoring.Read guideHow to Set Up Spleef on Your ServerLearn how to set up Spleef arenas on your Minecraft server with multiple levels, automatic round management, spectator mode and game variations.Read guideHow to Set Up Parkour Maps on Your ServerLearn how to set up parkour courses on your Minecraft server with checkpoints, leaderboards, rewards and lobby integration using the Parkour plugin.Read guideHow to Create a Bedwars ServerLearn how to create a Bedwars server with arena setup, item shop configuration, generators, upgrades and lobby systems using BedWars1058 or BedWarsRel.Read guideHow to Set Up SkyWars on Your ServerLearn how to set up SkyWars on your Minecraft server with island arenas, chest loot tables, kits, voting, stats and map rotation.Read guideBest Redstone Plugins for Minecraft ServersThe best redstone-related plugins for Minecraft servers: Alternate Current, RedstoneLimiter, RedstoneControl, wireless redstone, debugging tools, and when to use vanilla vs plugin solutions.Read guideMinecraft EULA Explained, What You Can and Can't SellUnderstand Mojang's EULA and commercial usage guidelines for Minecraft servers, what you are allowed to sell, what is prohibited, and how to stay compliant.Read guideHow to Legally Run a Minecraft Server (Commercial Use)Understand the legal requirements for running a commercial Minecraft server, Mojang guidelines, business registration, taxes, COPPA, refund policies, and terms of service.Read guideGDPR Compliance for Minecraft Server OwnersPractical guide to GDPR compliance for Minecraft servers, what player data you collect, which rights apply, privacy policies, data retention, and plugin data cleanup.Read guideHow to Handle DMCA Claims on Custom MapsNavigate DMCA takedown requests involving Minecraft maps, builds, resource packs, and music, protecting your content and responding to claims properly.Read guideHow to Set Up Terms of Service for Your Minecraft ServerCreate a practical Terms of Service for your Minecraft server covering rules, refund policies, data collection, liability, and how to get player acceptance in-game.Read guideHow to Get Players on Your Minecraft Server (Organic Growth)Learn proven strategies to get players on your Minecraft server without spending money on ads. Covers server lists, Discord, Reddit, content creation, and community-building tactics.Read guideHow to Promote Your Minecraft Server for FreeEvery free promotion channel for Minecraft servers ranked by effectiveness. Server lists, Reddit, Discord, TikTok, YouTube, forums, and cross-promotion explained step by step.Read guideBest Minecraft Server Lists to Submit Your Server To (2026)A ranked overview of the best Minecraft server lists in 2026. Traffic stats, features, voting systems, and tips for getting the most out of each listing site.Read guideHow to Make a Minecraft Server Trailer (Free Tools)Step-by-step guide to recording, editing, and publishing a Minecraft server trailer using free software. Covers camera mods, OBS, DaVinci Resolve, music, and distribution.Read guideHow to Write a Minecraft Server Description That ConvertsLearn how to write a Minecraft server description that makes players click 'join.' Covers structure, keywords, formatting, common mistakes, and templates for every game mode.Read guideHow to Use Discord to Grow Your Minecraft ServerA complete guide to using Discord as a growth engine for your Minecraft server. Covers server setup, DiscordSRV, roles, bots, engagement strategies, and cross-promotion.Read guideHow to Run Server Giveaways That Actually Bring PlayersLearn how to plan and execute Minecraft server giveaways that attract real players and boost retention. Covers prize selection, entry mechanics, promotion, and common pitfalls.Read guideHow to Get Your Server on Top of Minecraft Server ListsActionable strategies to rank your Minecraft server at the top of major server listing sites. Covers voting optimization, listing quality, engagement signals, and long-term ranking.Read guideHow to Promote Your Minecraft Server on Reddit, Ban-FreeA practical guide to promoting your Minecraft server on Reddit without getting banned. Covers subreddit rules, posting strategies, formatting, timing, and community engagement.Read guideHow to Build a Voting System That Keeps Players Coming BackComplete technical guide to setting up a Minecraft server voting system with NuVotifier, reward plugins, vote streaks, and crates. Boost your server list rankings and player retention.Read guideHow to Make a Custom Command with SkriptLearn how to create a custom command in Minecraft using Skript. Step-by-step guide covering syntax, arguments, permissions and cooldowns for Paper 1.21+ servers.Read guideHow to Make a Player Tracker Plugin with SkriptBuild a working player tracker compass plugin in Minecraft using Skript. Covers compass targeting, distance display, action bar updates and tracking permissions.Read guideSkript vs Java, Which Should You Learn First?Skript vs Java for Minecraft plugin development, an honest comparison of speed, performance, capabilities and learning curve to help you pick the right tool.Read guideHow to Set Up Your First Java Plugin Development EnvironmentStep-by-step guide to setting up a Minecraft Java plugin development environment with JDK 21, IntelliJ IDEA, Gradle, Paper API and a local test server.Read guideBest Free IDEs for Minecraft Plugin Development (2026)Compare the best free IDEs for Minecraft plugin development in 2026, IntelliJ IDEA, VS Code, Eclipse and Neovim ranked by features, performance and Gradle support.Read guideHow to Create a Custom Modpack on CurseForgeStep-by-step guide to building, testing and publishing your own custom modpack on CurseForge using the CurseForge app and Forge or NeoForge.Read guideHow to Edit Existing Mods, Forge Modding BasicsLearn the fundamentals of decompiling, editing and recompiling Minecraft Forge mods, from setting up an MCP workspace to making safe, simple changes.Read guideHow to Use AI to Configure Your Minecraft ServerPractical guide to using ChatGPT, Claude and other AI tools to generate, review and optimize Minecraft server configuration files.Read guideBest AI Tools for Minecraft Server Owners (2026)Ranked overview of the best AI tools for Minecraft server administration in 2026, from config generation to moderation, content creation and debugging.Read guideHow to Use AI to Generate Custom Quests for MinecraftStep-by-step guide to using ChatGPT, Claude and AI tools to design, write and implement custom quest lines for Minecraft servers using BetonQuest and other frameworks.Read guideHow to Use AI to Debug Your Minecraft ServerLearn how to use ChatGPT, Claude and AI assistants to diagnose crashes, fix plugin errors, resolve lag and troubleshoot your Minecraft server faster.Read guideHow to Send Minecraft Server Status to DiscordLearn how to display real-time Minecraft server status in Discord, online player count, TPS, server version, and uptime using bots and webhooks.Read guideHow to Sync Discord Roles with Minecraft Server RanksComplete guide to syncing Discord roles with Minecraft ranks, DiscordSRV group sync, LuckPerms integration, automatic rank-to-role mapping, and troubleshooting.Read guideEssentialsX vs CMI, Which Is Better in 2026A thorough comparison of EssentialsX and CMI covering commands, economy, kits, warps, performance, and pricing so you can pick the right core plugin for your Minecraft server.Read guideLuckPerms vs PermissionsEx vs GroupManagerCompare LuckPerms, PermissionsEx, and GroupManager for Minecraft permissions management. Covers features, storage, web editor, performance, and migration paths.Read guideWorldGuard vs GriefDefender, Land Protection ComparedCompare WorldGuard and GriefDefender for Minecraft land protection. Covers region flags, claiming systems, performance, permissions, and which plugin fits your server type.Read guideCoreProtect vs Prism, Logging Plugins ComparedCompare CoreProtect and Prism for Minecraft block logging and rollback. Covers database storage, lookup speed, rollback features, and performance impact.Read guideAuthMe vs LibreLogin, Login Plugins ComparedCompare AuthMe and LibreLogin for Minecraft server login security. Covers authentication methods, database storage, proxy support, session handling, and migration.Read guideCrazyCrates vs ExcellentCrates vs SuperiorCratesCompare CrazyCrates, ExcellentCrates, and SuperiorCrates for Minecraft crate systems. Covers animations, prize configuration, economy hooks, and pricing.Read guidePlaceholderAPI vs HappyHUD, Variables ComparedCompare PlaceholderAPI and HappyHUD for Minecraft variable display. Covers placeholder support, HUD rendering, action bars, scoreboard integration, and use cases.Read guideMythicMobs vs CustomMobs Plugins ComparedCompare MythicMobs and CustomMobs for Minecraft custom mob creation. Covers skill systems, spawning, drops, boss mechanics, and configuration complexity.Read guideItemsAdder vs Oraxen vs Nova, Custom Items ComparedCompare ItemsAdder, Oraxen, and Nova for adding custom items, blocks, and models to Minecraft. Covers resource pack handling, custom blocks, furniture, and pricing.Read guideShopGUIPlus vs EconomyShopGUI ComparedCompare ShopGUIPlus and EconomyShopGUI for Minecraft server shops. Covers GUI design, dynamic pricing, sell multipliers, economy integration, and pricing.Read guideCitizens vs Sentinel vs ZNPCsPlusCompare Citizens, Sentinel, and ZNPCsPlus for Minecraft NPC creation. Covers entity types, skins, pathfinding, combat AI, and performance.Read guideAdvancedBan vs LiteBans vs LibraryBansCompare AdvancedBan, LiteBans, and LibraryBans for Minecraft punishment management. Covers ban/mute features, web interface, database support, and pricing.Read guideBetterSleeping vs SleepMost vs SleepingOverhaulCompare BetterSleeping, SleepMost, and SleepingOverhaul for Minecraft sleep mechanics. Covers percentage-based skipping, sleep rewards, night vote systems, and configuration.Read guideMultiverse vs MyWorlds ComparedCompare Multiverse-Core and MyWorlds for Minecraft multi-world management. Covers world creation, portal linking, per-world settings, inventory separation, and performance.Read guideVulcan vs Matrix Anti-Cheat ComparedCompare Vulcan and Matrix anti-cheat plugins for Minecraft. Covers detection accuracy, false positives, configuration, Bedrock support, performance, and pricing.Read guideWorldEdit vs FastAsyncWorldEditSide-by-side comparison of WorldEdit and FastAsyncWorldEdit (FAWE) covering async pasting, clipboard size, undo history, API differences, and when each plugin is the right pick for your Minecraft server.Read guideChunkBuster vs ChunkLoaderPlusDetailed comparison of ChunkBuster and ChunkLoaderPlus for Minecraft servers, covering chunk clearing, chunk loading, performance impact, and ideal use cases for factions and skyblock.Read guideTowny vs Factions vs Lands vs Saber FactionsIn-depth comparison of Towny, Factions, Lands, and Saber Factions for Minecraft servers, covering land claiming, war mechanics, economy hooks, and which plugin fits each server type.Read guideChatControl vs DeluxeChat vs VentureChatComparison of ChatControl, DeluxeChat, and VentureChat for Minecraft server chat formatting, channels, filtering, and moderation features.Read guideQuests Plugin vs BetonQuest vs ModelEngine QuestsComparison of the Quests plugin, BetonQuest, and ModelEngine-based quest systems for Minecraft servers, covering scripting, NPC integration, quest complexity, and learning curve.Read guideVault vs Reserve EconomyComparison of Vault and Reserve as economy API layers for Minecraft servers, covering provider support, plugin compatibility, permissions, chat formatting, and migration paths.Read guideBungeeCord vs Velocity vs WaterfallFull comparison of BungeeCord, Velocity, and Waterfall proxy software for Minecraft server networks, covering security, performance, plugin support, and modern mode.Read guideViaVersion vs ProtocolLibComparison of ViaVersion and ProtocolLib for Minecraft servers, explaining their different purposes, how they handle packets, and when you need one, both, or neither.Read guideNoteBlockAPI vs InterceptedNoteBlocksComparison of NoteBlockAPI and InterceptedNoteBlocks for playing custom music on Minecraft servers, covering file formats, playback control, resource pack requirements, and audio quality.Read guidePaperLib vs Bukkit-Style CodingComparison of PaperLib async utilities with traditional Bukkit-style plugin development, covering chunk loading, teleportation, thread safety, and backward compatibility.Read guidePacketEvents vs ProtocolLibComparison of PacketEvents and ProtocolLib for Minecraft packet manipulation, covering API design, platform support, performance, and migration considerations.Read guideAdvancedEnchantments vs ExcellentEnchants vs EcoEnchantsComparison of AdvancedEnchantments, ExcellentEnchants, and EcoEnchants for adding custom enchantments to Minecraft servers, covering enchant counts, configuration, economy integration, and performance.Read guideAdvancedRegionMarket vs RegionRentComparison of AdvancedRegionMarket and RegionRent for selling and renting WorldGuard regions on Minecraft servers, covering pricing, signs, rent cycles, and multi-region management.Read guideSignShop vs ChestShop vs QuickShop-HikariComparison of SignShop, ChestShop, and QuickShop-Hikari for player-driven shops on Minecraft servers, covering sign syntax, chest linking, display items, database backends, and multi-currency support.Read guideLuckPerms Wildcard Permissions GuideLearn how luckperms wildcard permissions work, when to use them safely, and which wildcards to avoid on a production Minecraft server.Read guideHow to Use LuckPerms Track System (Promotions and Demotions)Set up the luckperms track system promotions and demotions to automate rank progression, staff ladders, and donor upgrades on your Minecraft server.Read guideHow to Set Up LuckPerms Context (Per-World Permissions)Use luckperms context per world to give players different permissions in each world, perfect for creative, survival, and minigame setups.Read guideWorldGuard Flag Reference, Every Flag ExplainedA complete worldguard flags reference covering every region flag, default values, group targets, and practical YAML examples for Minecraft servers.Read guideHow to Create Custom WorldGuard Regions with SchematicsLearn how to pair worldguard custom regions schematics together to protect builds, template arenas, and manage region-based content on your Minecraft server.Read guideEssentialsX Per-Group Kit PermissionsConfigure essentialsx kit permissions per group so each rank gets unique kits with custom cooldowns, items, and LuckPerms integration.Read guideHow to Set Up Sign Shop Commands (EssentialsX)Set up essentialsx sign shop commands to let players buy, sell, and trade items using signs, no chest shop plugin required.Read guidePlaceholderAPI, How to Make Your Own PlaceholdersCreate placeholderapi custom placeholders using JavaScript expansions, cloud expansions, and manual registration for scoreboards, chat, and menus.Read guideHow to Use PlaceholderAPI with SkriptConnect placeholderapi skript together to use PAPI placeholders inside Skript scripts, register Skript variables as placeholders, and build dynamic features.Read guideMythicMobs, Creating Your First Custom BossFollow this mythicmobs custom boss tutorial to build your first boss mob with custom health, skills, drops, and a spawn location.Read guideMythicMobs Skill Tree ExplainedUnderstand the mythicmobs skill tree system including triggers, conditions, mechanics, targeters, and how to chain them into complex boss behaviors.Read guideItemsAdder, Creating Custom Resource PacksLearn how to create an itemsadder custom resource pack with custom items, textures, models, and fonts for your Minecraft server.Read guideOraxen, Custom Items From ScratchLearn how to create custom items with Oraxen from scratch, including resource pack generation, item configs, recipes, and integration with crates and shops.Read guideCrazyCrates, Setting Up Crate AnimationsGuide to configuring CrazyCrates crate animations including CSGO, Wonder, Wheel, and War types with custom sounds and particle effects.Read guideCrazyCrates, Per-Player Cooldowns GuideHow to configure per-player cooldowns in CrazyCrates to limit crate openings by time, prevent spam, and balance your server economy.Read guideCitizens, Custom NPC Skins GuideHow to apply custom skins to Citizens NPCs using Mojang profiles, skin URLs, and local texture files for unique server characters.Read guideCitizens, Pathing and WaypointsConfigure Citizens NPC pathing with waypoints, linear and guided paths, patrol routes, and speed settings for immersive server NPCs.Read guideChestShop, Database Migration GuideStep-by-step guide to migrating ChestShop data between flatfile and MySQL databases, including backup procedures and validation checks.Read guideShopGUIPlus, Custom CategoriesHow to create and organize custom shop categories in ShopGUIPlus with icons, permissions, and layout optimization for your Minecraft server.Read guideShopGUIPlus, Dynamic Pricing SetupConfigure ShopGUIPlus dynamic pricing with supply and demand curves, decay periods, price caps, and per-item overrides for a balanced server economy.Read guideQuests Plugin, First Quest TutorialCreate your first quest using the Quests plugin for Minecraft servers, including objectives, rewards, requirements, and NPC integration with Citizens.Read guideBetonQuest, Conversations SystemSet up BetonQuest's conversation system with dialogue trees, conditions, player choices, and NPC integration for immersive Minecraft server quests.Read guideChatControl, Channel System SetupConfigure ChatControl's channel system with staff, trade, and local chat channels, formatting, permissions, and cross-server sync.Read guideVault, Multiple Economy Plugins CompatibilityHow to configure Vault to work with multiple economy plugins, resolve provider conflicts, set priorities, and troubleshoot common integration issues.Read guideAnti-Cheat False Positive Tuning GuideLearn how to tune anticheat false positive detections on your Minecraft server. Covers Vulcan, Grim, and Matrix config adjustments, VL thresholds, and bypass permissions for safe activities.Read guideCoreProtect, Database Migration to MySQLMigrate your CoreProtect database from SQLite to MySQL for better performance on large servers. Step-by-step coreprotect mysql migration with config changes and data transfer.Read guideCoreProtect, Rollback Specific Player OnlyRoll back a specific player's actions with CoreProtect without affecting other builders. Learn targeted coreprotect rollback specific player commands, filters, and safety checks.Read guideWorldEdit, Mask and Brush ReferenceComplete worldedit mask brush reference for Minecraft builders. Covers mask types, brush shapes, pattern syntax, and practical terraforming examples with config snippets.Read guideWorldEdit, Generation Commands (//generate)Master the worldedit generate command for creating spheres, cylinders, tori, and custom math-based shapes. Includes expression syntax, examples, and performance tips.Read guideFastAsyncWorldEdit, World Format IssuesDiagnose and fix fawe world format issues including chunk corruption, lighting glitches, and format mismatches. Covers Paper, Folia, and modern Minecraft world formats.Read guideMultiverse, Per-World InventoriesSet up multiverse per world inventories to give each world its own player inventory, health, XP, and game mode. Full config walkthrough with world groups and sharing rules.Read guideMultiverse, Generator ConfigurationConfigure multiverse generator settings for custom world generation. Covers VoidGen, Terra, custom generators, seed control, and generator-specific world types.Read guideAuthMe, Email Recovery SetupConfigure authme email recovery setup so players can reset forgotten passwords via email. Covers SMTP config, email templates, security settings, and troubleshooting.Read guideLibreLogin, Velocity Network SetupSet up librelogin velocity authentication for proxy networks. Covers Velocity integration, database config, login flow, and session management across backend servers.Read guideAdvancedBan, Layout TemplatesCustomize advancedban layout templates for ban screens, mute messages, kick messages, and staff notifications. Includes template syntax, placeholders, and color formatting.Read guideHow to Host a Stoneblock 3 ServerStep-by-step guide to host a Stoneblock 3 server, Forge setup, Java version, RAM allocation, void world config, and performance fixes.Read guideHow to Host an Enigmatica 9 ServerGuide to host an Enigmatica 9 server, Forge installation, Java 17 setup, RAM sizing, quest progression, and tick optimization for smooth play.Read guideHow to Host a SkyFactory 5 ServerFull guide to host a SkyFactory 5 server, Forge setup, void world configuration, Java version, RAM requirements, and skyblock performance tips.Read guideHow to Host a FTB Skies ServerComplete guide to host a FTB Skies server, Forge installation, Java version, RAM recommendations, island setup, quest book tips, and common fixes.Read guideHow to Host an ATM 9 ServerGuide to host an ATM 9 server, Forge setup, Java 17 requirement, RAM allocation, world pre-generation, and tuning tips for 300+ mods.Read guideHow to Host a Mineshafts and Monsters ServerGuide to host a Mineshafts and Monsters server, Forge setup, Java 8 requirement, RAM sizing, RPG quest config, and performance tips for this adventure pack.Read guideHow to Host a Vault Hunters 3 ServerGuide to host a Vault Hunters 3 server, Forge setup, Java version, RAM requirements, vault dimension config, and performance optimization.Read guideHow to Host a TerraFirmaCraft ServerGuide to host a TerraFirmaCraft server, Forge setup, Java version, RAM allocation, custom worldgen, seasonal mechanics, and performance optimization.Read guideHow to Host a Cobblemon Server (Fabric)Guide to host a Cobblemon server on Fabric, Java 17/21 setup, RAM allocation, spawn configuration, battle mechanics, and performance tuning.Read guideHow to Host a Create: Above and Beyond ServerGuide to host a Create Above and Beyond server, Forge setup, Java version, RAM requirements, chapter progression, contraption optimization, and common fixes.Read guideHow to Host a GregTech New Horizons ServerGuide to host a GregTech New Horizons server, Forge setup, Java 8 requirement, RAM allocation, recipe complexity, and performance optimization for this hardcore tech pack.Read guideHow to Host a Project Ozone 3 ServerGuide to host a Project Ozone 3 server, Forge setup, Java 8 requirement, RAM allocation, skyblock/normal world modes, quest book config, and performance tuning.Read guideHow to Host a Resonant Rise ServerStep-by-step guide to host a Resonant Rise server with Forge, covering RAM allocation, config tuning, and performance tips for smooth multiplayer.Read guideHow to Host a Twilight Forest ServerLearn how to host a Twilight Forest server, covering Forge setup, dimension configuration, boss mechanics, and server performance optimization.Read guideRAM Requirements for Forge 1.20.1 ModpacksDetailed breakdown of RAM requirements for Forge 1.20.1 modpacks, from lightweight packs to 400+ mod kitchen sinks, with allocation advice and JVM tuning tips.Read guideRAM Requirements for NeoForge 1.21 ModpacksRAM requirements for NeoForge 1.21 modpacks explained, covering baseline usage, scaling by mod count, and tuning tips for optimal server performance.Read guideHow to Convert a Singleplayer Modpack World to ServerLearn how to convert a singleplayer modpack world to a multiplayer server, covering world transfer, mod matching, and common pitfalls to avoid.Read guideHow to Add Mods to an Existing Modpack ServerGuide to safely add mods to an existing modpack server without breaking your world, covering compatibility checks, config merging, and testing procedures.Read guideHow to Update Modpack Without Losing WorldLearn how to update a modpack without losing your world data, covering backup procedures, file diffing, mod migration, and rollback strategies.Read guideHow to Run Mixed Forge/Fabric Server (Sinytra Connector)Guide to setting up a Sinytra Connector server that runs Fabric mods on Forge, covering installation, compatibility layers, and troubleshooting mixed mod setups.Read guideHow to Set Up a Fabric Server with Custom ModsComplete guide to setting up a Fabric server with custom mods, covering Fabric Loader installation, Fabric API, mod sourcing, and server configuration.Read guideHow to Set Up a NeoForge Server ProperlyStep-by-step guide to setting up a NeoForge server properly, covering installer usage, Java 21 configuration, mod loading, and performance best practices.Read guideHow to Use BluePrint Configs for ModpacksGuide to using BluePrint configs for modpacks, covering the BluePrint library, common configuration options, data pack integration, and per-mod overrides.Read guideHow to Disable Mods Without Removing ThemLearn how to disable mods without removing them from your Minecraft server, covering file renaming, config toggles, and Forge/Fabric disable methods.Read guideLuckPerms Setup: Groups, Inheritance, Contexts & WeightComplete LuckPerms configuration tutorial covering group creation, rank inheritance, per-world contexts, permission weight, and staff rank design for Minecraft servers.Read guideWorldGuard Setup: Regions, Flags and Priorities ExplainedFull WorldGuard tutorial covering region creation, flag configuration, region priorities, bypass permissions, child regions and spawn protection for Minecraft servers.Read guideEssentialsX Config Guide: Commands, Kits, Warps & EconomyFull EssentialsX setup guide covering config.yml, kit creation, warp management, economy settings, chat formatting, mute and ban commands for Minecraft servers.Read guideCoreProtect Setup: Block Logging, Rollback & InspectComplete CoreProtect tutorial covering installation, database setup, inspect mode, rollback commands, per-player and per-block queries, and admin best practices for Minecraft servers.Read guideVault Economy Setup: Link EssentialsX, CMI & Shop PluginsComplete Vault setup tutorial explaining how Vault bridges economy plugins, permission systems and chat APIs, and how to correctly link EssentialsX economy, CMI, ShopGUIPlus and LuckPerms.Read guidePlaceholderAPI Setup: Install Expansions & Use PlaceholdersFull PlaceholderAPI tutorial covering installation, downloading expansions, testing placeholders, creating custom placeholders and integrating PAPI with scoreboards, chat and holograms.Read guideGriefPrevention Setup: Claims, Trust Levels & Admin ClaimsComplete GriefPrevention configuration guide covering claim creation, trust levels, admin claims, claim blocks economy, flags and the best settings for a survival Minecraft server.Read guideHow to Use WorldEdit in Minecraft<>WorldEdit turns hours of block-by-block work into one line. Select a region with the wand, then //set, //copy, and //paste reshape it instantly.Read guideHow to Set Up a Server Economy (Vault + EssentialsX)introRead guideHow to Set Up a Discord Bot for Your ServerBridge in-game chat to a Discord channel and back with DiscordSRV. Create the bot, drop the token in config.yml, link a channel, and run /discord reload.Read guide

Getting the most out of these plugins & economy guides

Version support is the question to ask first

A plugin that has not been updated for the version your server runs is a plugin that will break, and usually at the worst moment. Before installing anything, the useful check is when it was last released and which game versions the author lists, not how many downloads it has.

That check is why several guides here recommend a smaller plugin over a better known one. A maintained project with a thousand users beats an abandoned one with a hundred thousand, because the second one becomes your problem on the day the game updates.

Configuration files are where servers actually differ

Two servers running the same plugin list can feel completely different, and the difference lives in the configuration rather than in the plugins. Default values are written to be safe for everyone, which means they are tuned for nobody in particular.

The guides in this category go through the settings that matter rather than pasting a whole file. A setting you understand can be adjusted when the server grows; a file you copied stays a mystery until something breaks in it.

Plugin conflicts look like plugin bugs

Two plugins that both want to control chat, both want to handle teleports or both want to protect blocks will produce behaviour neither author intended. The symptom is a feature that works sometimes, and the cause is almost never the plugin you suspect.

The way through is to remove rather than to add: take the list down to the minimum that reproduces the problem, then put things back one at a time. Every troubleshooting guide here follows that order, because guessing at a config value can burn an evening.

Performance is part of choosing a plugin

A plugin that runs a database query every time a player moves will cost you more than the feature is worth, and nothing in its description says so. Anything that reacts to movement, to block placement or to chat runs thousands of times a minute on a busy server.

That is why the guides here name the alternatives for the heavy cases. There is usually a lighter plugin that does the same job, and where there is not, there is usually a setting that turns the expensive part off.

Data lives in the plugin, not in the world

Homes, balances, claims and ranks are stored by the plugin that made them, in its own folder or database. Removing that plugin removes the data, and replacing it with a different plugin that does the same job almost never imports the old data.

Knowing that before you switch is the difference between an upgrade and an apology to your players. The migration guides here cover which plugins can read each other's data and which cannot, because the answer decides whether a switch is possible at all.

Permissions decide what a plugin actually does

Most plugin problems reported as bugs are permission nodes that were never granted. A command that silently does nothing, a feature only staff can see, a rank that cannot use what it paid for: all three are the same missing line in a group.

Every plugin guide in this category lists the nodes it needs rather than assuming the defaults are right. Defaults differ per plugin, and a server with eight of them has eight different ideas about what a normal player may do.

A plugin list is a maintenance commitment

Every plugin you add is something that has to survive the next game update, and the ones that break are rarely the ones you expected. Permissions, economy and protection sit underneath everything else on a server, so when one of those three fails on update day the whole server waits for it rather than losing a single feature.

That is why the guides in this category keep coming back to the same small set: a permissions plugin, an economy plugin, a protection plugin and a chat plugin. Four things that are maintained and understood beat twenty that half work, and a server running four plugins can be back online an hour after a game update instead of a week after.

Economy plugins fail on the sink, not on the source

Getting money into a server economy is easy: selling to a shop, voting rewards, job payouts and mob drops all do it, and most servers set several of them up at once. What almost no new server plans is where that money goes back out, and within a month the market has more currency than goods and prices stop meaning anything.

The economy guides here spend their time on that side of it. Auction fees, land claim costs, cosmetic purchases and shop taxes are all sinks, and a server that adds one at the start never has to explain to its players later why everything suddenly costs ten times more.

Permissions are a structure, not a list

The difference between a server that can add a rank in five minutes and one where every change breaks something is whether permissions were set up as inheriting groups or as a flat list of nodes per player. Both work on day one, and only one of them still works when there are eight ranks and two hundred players.

The permissions guides in this category all take the same line: build the ladder first, put the nodes on the groups, and never set a permission on a player except as a temporary fix you intend to remove. It costs an extra twenty minutes at the start and saves the rebuild that most servers do around their sixth month.

Protection has to cover the space between claims

Land claim plugins do exactly what they promise, and the griefing simply moves to the ground nobody owns. The result is a ring of holes and burnt trees around spawn, which is the first thing a new player sees and the thing that decides whether they stay.

Every protection guide here therefore ends up talking about spawn rather than about claims. A build restriction zone, a resource world that resets, or a rule that the first few hundred blocks are protected by default all solve the same problem, and which one you pick matters less than picking one before the damage is done.

Chat, moderation and the tools you need before you need them

Moderation plugins are bought after the incident and installed in a hurry, which is exactly when the configuration goes wrong. A server with logging already running can find out who broke what in a minute, and a server that installs the logging plugin after the grief has none of the history it needs.

The moderation and Discord guides in this category are here for that reason. Block logging, a ban system with reasons attached, and a link between in game chat and a Discord channel are all things that cost nothing while nothing is happening and are the difference between a five minute fix and losing a build when something does.

Where the money actually comes from

Server economies and server income are different subjects that get confused constantly. An in game economy plugin moves virtual currency between players, and it has nothing to do with whether the server can pay for itself. The guides that cover ranks, cosmetics and voting rewards are about the second one, and they are written with the rules that stores have to follow in mind.

The practical version is that anything sold has to stay cosmetic or convenience shaped, and anything that changes how the game is played for paying players changes the server for everyone else too. The voting and server list guides in this category are the honest alternative: they cost time rather than money and they bring players who chose to come.

An economy is three plugins, not one

A working server economy needs a currency provider, a shop front and a sink that removes money again. Vault plus EssentialsX covers the first, a shop plugin covers the second, and the sink is the part servers forget, which is why prices on year-old servers look the way they do.

The economy plugin comparisons here cover the first two, and the ranks and donation guides cover where the money goes back out. Read them in that order and you will not have to reset balances later.

Protection before players, always

WorldGuard regions and a rollback tool are the two things worth installing before the first invite goes out. CoreProtect can undo a griefing run in one command if it was recording when the run happened, and can do nothing at all if it was installed afterwards.

The WorldGuard guide and the CoreProtect guide both assume you are starting from an empty world. If yours is not, do the CoreProtect one first.

Custom content, from the cheap end up

Custom items, custom enchants, custom bosses and NPCs all sound like the same project and are not. Placeholders and menus need almost no work; MythicMobs bosses and Citizens NPCs need a configuration file per entity and a plan for what they drop.

The install guides here say what each plugin costs in setup time before you commit to it, which is the number that decides whether a feature ships or sits half-finished in a folder.

A starter stack that does not need rebuilding

Five plugins cover a small survival server: a core utility set for homes and warps, a permissions plugin, region protection, a rollback tool and an economy provider. Everything else is a feature you add once players ask for it, and adding it later costs nothing because none of the five have to move.

The order matters more than the choice. Permissions first, because every plugin after it hangs its nodes on that tree. Protection second, because the first griefing incident always arrives sooner than expected. Economy last, because prices set before you know what players actually farm will be wrong within a week.

Resist the urge to install a plugin per idea. Thirty plugins on a twenty-player server is the most common cause of both the lag and the config drift that make people rebuild a server from scratch six months in.

Where server money actually goes wrong

An economy inflates when players earn faster than the server removes currency. Mob farms, shops that buy at generous prices and daily rewards all print money; only taxes, auction fees, plot rent and a well-priced admin shop take it back out. A server with three printers and no sink has a currency problem no price list can fix.

The second failure is a shop that sets its own prices from a plugin default. Defaults are written for an imaginary server and are almost always wrong for yours, which is how an item that takes an hour to farm ends up selling for less than one that takes a minute.

Ranks are the healthiest sink because players want them and they cost nothing to hand out. That is why the ranks and donation guides sit in the same category as the economy plugin comparisons rather than in a marketing section somewhere.

Custom content that survives an update

Anything built on a plugin's own configuration files, custom items, bosses, menus and NPCs, survives a Minecraft update as long as the plugin does. Anything built on a specific NMS version or an internal API breaks on the day the version changes, and the plugin that does it is usually easy to spot because it lists a version per jar.

That is worth checking before you build a season around a plugin. The install guides here note which of the two a plugin is, so the work you put into configuration is work you keep.

Questions about plugins & economy

How many plugins does a server economy need?

Three parts: a currency provider, a shop front and a sink that takes money back out. Vault with EssentialsX covers the first, a shop plugin the second, and the sink is the part servers forget, which is why prices on year-old servers drift the way they do.

What should be installed before the first player joins?

Region protection and a rollback tool. CoreProtect can undo a griefing run in one command if it was recording when the run happened, and can do nothing at all if it was installed afterwards. WorldGuard regions come in the same pass.

Which custom content is cheap to add and which is not?

Placeholders and menus take almost no work. MythicMobs bosses and Citizens NPCs need a configuration file per entity plus a plan for drops and dialogue, so they cost setup time per item rather than once. The install guides state that cost before you commit.

Are premium plugins worth it over free ones?

Sometimes, and the comparisons here say when. The pattern is that a paid plugin replaces three free ones and saves the configuration time between them; where a free plugin does the same job, the guide says so plainly.