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Combat / Hostile Mobs

How to Fight a Witch

A witch in her swamp hut at night

Our own render, made for this page. The model geometry and textures are the game's own.

The swamp-hut witch wins by debuffing you to death from range. Carry milk, rush her, read the lob, and burst her 26 HP before she out-heals you. She stands taller than a player once you put her next to one, hood and all.

Best tactic
A bow, for the range that lets her runStay inside 11 blocks
Past that she gets a 50% roll per tick to drink Swiftness and start kiting for good.
JavaJava 26.2
Deny her healing
A potion of healingKeep hitting
Any damage at all gives her a 5% roll per tick to drink Healing, not just low health.
JavaJava 26.2
Her ranged danger
A splash potion of slownessSlowness, 8+ blocks
No upper limit on the range: backing off further does not help.
JavaJava 26.2
Guaranteed source
A spawner, for the guaranteed structure spawnThe swamp hut
The only name on that structure's monster list. Find the hut, find a witch.
JavaJava 26.2
A witch rendered to scale next to a player, for a sense of her real height

To scale against a player, from the same client model.

What she drinks on herself, and why

Every witch guide says she throws potions at you. What most miss is that she also drinks a potion of her own, one that specifically counters whatever you are doing to her at that moment. That is not a random flavor detail: it is the whole reason she survives a fight she should lose, and it is why the advice below works.

Water, for pushing her into a fluid
You do this
You push her into water
A potion of water breathing
She drinks this
Water Breathing
15% chance each tick, as long as she's in the water and doesn't have the effect yet
Flint and steel, for fire
You do this
She's on fire, or her last damage was fire
A potion of fire resistance
She drinks this
Fire Resistance
15% chance each tick, as long as the effect isn't active yet
An iron sword, for landing a hit
You do this
You've landed a hit, no matter how much health she has left
A potion of healing
She drinks this
Healing
5% chance each tick, as long as her health is below her maximum
A bow, for keeping your distance
You do this
You stay further than 11 blocks away from her
A potion of swiftness
She drinks this
Swiftness
50% chance each tick, as long as she has a target and doesn't have the effect yet

JavaOrder and conditions checked against Java 26.2. Each step has an early exit as soon as it hits, so the four are checked one after another, not all at once.

Put the four together and the fight has one shape: stay close so she cannot drink Swiftness, do not push her into water or set her on fire, and finish fast, because every hit you land is also a chance for her to drink Healing.

What she throws at you

Her default throw is Harming. Three conditions bend that, checked in this order, and one exception overrides all of them if you are not actually who she is aiming at.

BedrockBedrock's ranged-attack behavior just gives a cadence, not a potion choice: she engages from about 10 blocks out and throws roughly every 3 seconds. The table below is the Java logic, and it is the more useful one: which potion she throws depends on your distance and health, not a timer.

1
A splash potion of slowness
8 blocks or further: Slowness
No upper limit. At 8 blocks just as much as at 30: as long as you don't have Slowness, she throws it.
Java 26.2
2
A splash potion of poison
Within 8 blocks, you at 8 health or more: Poison
Damage over time. Can't kill you: Poison stops on its own at 1 health left.
Java 26.2
3
A splash potion of weakness
Within 3 blocks, 25% chance: Weakness
Only at close range, and only if the other two don't apply.
Java 26.2
4
A splash potion of harming
Otherwise: Harming
The default throw. 6 damage, instant, none of the other conditions applied.
Java 26.2
Exception during a raid
If the target is itself a Raider, she throws no attack but Healing (target at 4 health or less) or Regeneration (above that), and stops fighting you. She's supporting the raid instead of attacking you.
Java 26.2

Where she comes from

Three sources, and they are not equal. The dark spawn is everywhere but thin, the swamp hut is rare but certain, and the raid is not a place at all.

Anywhere in the dark
weight 5
She's on the monster list in almost every overworld biome, together good for about 1% of all hostile spawns. Not swamp-specific: every other biome carries the same odds.

JavaJava 26.2, 53 biomes checked

The swamp hut
1 of 1, always hits
The only name on that structure's monster list. Find a swamp hut, find a witch: this is the only guaranteed source of the three.

JavaJava 26.2

A raid
behavior, not a place
Appears as part of a raid and behaves differently there: she heals and buffs the other raiders instead of attacking you.

JavaJava 26.2

Drops, with the math

Two separate pools, not one flat list. A guaranteed 4 to 8 redstone dust every kill, plus 1 to 3 rolls from a six-item pool where the stick is twice as likely as the rest.

Guaranteed, every kill
Redstone Dust4 to 8 Redstone Dust
Java
Weighted pool, 1 to 3 rolls
Glowstone Dust dropGlowstone Dust
Sugar dropSugar
Spider Eye
Glass Bottle dropGlass Bottle
Gunpowder dropGunpowder
Stick dropStickdouble weight
Java

Checked against our own mob database, not against the older drop list this page used to show.

The fight, step by step

1

Carry milk before you knock

The witch has 26 HP and fights with potions, not fists. Bring 1-2 milk buckets. One drink instantly clears Poison, Weakness, and Slowness, then you re-eat a golden apple or sip your own buffs.

2

Close the gap fast

At 8+ blocks she throws Slowness with no upper limit, so backing off further never helps. Inside that she switches to Poison if you're above 8 health, or Weakness within 3 blocks. Sprint straight in so she can't kite, and once you land a hit she has a 1-in-20 chance each tick to duck into a Healing sip instead of throwing at you.

3

Read the throw, strafe the lob

Watch her arm rear back: the bottle arcs high. Step sideways once and the splash cloud lands where you were. Potion clouds linger ~1s, so keep moving through, never standing in them.

4

Burst her down

Hit her 4 times with a Sharpness IV diamond sword (~9 dmg each) and she drops before she out-heals you. A crit (jump-attack) shortens it. Weakness on YOU cuts melee by 4 HP, so milk first if you got dosed.

5

Loot and clear the hut

She drops glowstone dust, redstone, sugar, sticks, glass bottles, gunpowder, spider eye, and sometimes a potion. The dark-oak hut hides a cauldron, crafting table, and a red mushroom on top, safe to raid once she's dead.

Gear, timing, and common mistakes

  • Eat before the fight, not during. Weakness blocks the eating animation only if you panic-spam it. Drink milk first to clear Weakness, then eat. A regular golden apple gives Absorption I (4 extra HP, lasts 2 minutes) and Regeneration II for 5 seconds.
  • Stand on dry, flat ground. Swamp ground is full of water and lily pads. Step into water yourself and you hand her a free Water Breathing roll on top of the usual Slowness terrain.
  • Don't bother with Splash Harming. Witches take only 15% damage from anything tagged as magic, and take zero damage from anything that comes from herself specifically. Save it for other mobs and burst her with melee.
  • Block-hit through her drink. Right-click your shield the instant she raises a bottle to her mouth. A blocked splash does no effect, and her Healing sip wastes a second while you close in.
  • Watch the hut, not just the witch. Witch huts spawn over swamp water near slime chunks, so a Slime can shove you off the platform. Clear the area and bridge a safe edge before you engage.

Frequently asked questions

26

How much health does a witch have?

26 HP (13 hearts). She also drinks Splash Potion of Healing on herself mid-fight, so you must out-damage her healing: burst is everything.

4

What potions does a witch throw?

Splash Potion of Harming (her default attack, 6 damage), Poison (damage over time, can't kill you: it stops at 1 HP), Slowness (from 8 blocks away, with no upper limit), and Weakness within 3 blocks at a 25% chance. She drinks Healing, Fire Resistance, Swiftness, and Water Breathing on herself.

1

Why is milk so important against a witch?

One milk bucket instantly removes ALL active effects: Poison, Weakness, and Slowness at once. It's the single hardest counter to her kit. Drink it the moment a splash cloud touches you, then re-buff.

6

Can a witch kill you?

Yes, mainly through her Splash Harming (6 direct damage per hit). Poison alone can't (it stops at 1 HP), but Harming, plus Poison or another mob piling on, can finish a low player. Geared up on flat ground you rarely die to a lone witch.

15%

Is a witch immune to potions?

Witches take only 15% damage from anything tagged as magic, indirect magic, sonic boom, or thorns. On top of that she takes zero damage from anything that comes from herself, not just her own potion types specifically. Don't waste Harming on her; use a melee sword burst instead.

4-8

What do witches drop?

A guaranteed 4 to 8 redstone, plus 1 to 3 draws from a pool of glowstone dust, sugar, spider eye, glass bottles, gunpowder, and sticks (sticks are twice as likely as the rest). If killed while drinking or holding a potion, she can drop that potion too.

No

Do witches burn in daylight?

No. Witches are not undead, so they never burn in sunlight like zombies and skeletons. A swamp-hut witch sits in the open all day and stays passive until you get within her detection range.

3

Can a villager turn into a witch?

Yes. If lightning strikes within 3 blocks of a villager, it converts to a witch permanently. There is no way to convert her back, so light up villages and put a roof or lightning rod over an exposed one.

4

Is a bow or a sword better against a witch?

Sword. Arrows do full damage but let her kite and drink Healing between hits. A 4-hit Sharpness IV melee burst out-paces her healing. Carry a bow only to interrupt her drink animation or chip a witch standing on water.

5

What's the witch XP and rare drop?

She gives 5 XP on death, plus 1 to 3 extra per item she was holding on Bedrock. She has no guaranteed rare drop, but Looting III raises drop counts and the odds she leaves a brewed potion you can grab and reuse.

For the drops and what they brew, see the full item database on Astroworld Items.

Sources

Checked against Java 26.2 and Bedrock 1.26.30.5, August 2026.

Blocks and items in this guide

Crafting Table in MinecraftCrafting TableGlowstone Dust in MinecraftGlowstone DustDiamond Sword in MinecraftDiamond SwordRedstone Dust in MinecraftRedstone DustSplash Potion in MinecraftSplash PotionGlass Bottle in MinecraftGlass BottleGolden Apple in MinecraftGolden AppleRed Mushroom in MinecraftRed Mushroom

All 8 of these are named in the guide above, starting with Crafting Table. Look them up in the item database.