How to Get a Trident
The trident is the only weapon you cannot craft. It drops from drowned that spawn holding one, and the right enchantments turn it into a returning spear, a lightning rod, or a rocket through the rain. Try the four modes below.
Where to get one
Only drowned that spawn holding a trident can drop it. Hunt rivers and oceans.
A drowned holding a trident has a chance to drop it when killed. Looting raises the odds. (In Java, zombies that convert to drowned do not carry tridents, so look for naturally spawned ones.)
The four enchantments
These shape how the trident plays. The hero above shows each one in motion.
A thrown trident flies straight back to your hand. Higher levels return it faster. Almost everyone runs this.
While in water or rain, using the trident launches you forward riding it. Replaces Loyalty, and does nothing when dry.
Hit a mob with a thrown trident during a thunderstorm and a lightning bolt strikes it. Pairs with Loyalty.
Bonus damage to ocean mobs: drowned, guardians, squid, fish and turtles. Great for underwater fights.
Two ways to fight with it
Swing it like a sword for a strong, slightly slower hit. No enchant needed, and it never leaves your hand.
Hold to charge, then release to hurl it like a spear. Without Loyalty it sticks where it lands and you walk over to collect it.
Keeping it sharp
Throwing and fighting wears it down. Repair it on an anvil with prismarine shards (dropped by guardians), or enchant it with Mending so the XP you pick up keeps it whole.
Quick answers
Repair it with an anvil, study the trident, prismarine shards and guardian drops in the items database, or browse the enchanting recipes to plan Loyalty and Channeling.